So, i was given a key to the closed beta test of the upcoming MMORPG Game by Perfect World, RaiderZ, and i thought i'd write up my thoughts on the game so far, based on what i've seen in the closed beta.
RaiderZ is a fun game to play, the game's been holding up well in the beta. The game currently has 4 classes, and i'm unsure on whether more will be available in the future. -Anyway, it has your classic Tank-DPS-Caster-Healer choices available, which gives you plenty to play around with. Current level cap is 30 and the game seems to have a decent leveling rate so far, (Mind you i've only reached level 15, I don't know if there are any EXP jumps later on that will make it unbearably long, but so far, it seems like the perfect pace.) The open world experience that many similar MMOs with no auto attack lack is one of the features that really caught my eye about this game. It gives you a sense of proportion with the world, it allows you to freely explore things at your own pace, and really feel the environment changing; Rather than having to jump from a city filled with flowers and trees, to a dungeon filled with monsters and not a single plant and be left to wonder how you ended up there.
The User Interface in the game is well designed, and i really enjoy how you're able to move it around to your liking.
RaiderZ has one major problem, though. The fact that using AoE abilities such as the Cleric's heal, where you have to target the location you want the heal to land on is VERY hard to place right while you and your party are jumping back and forth in a fight with a boss that moves around a lot (Alpha Wolf being the perfect example of this). It makes healing your allies very very hard, because you'll miss the AoE circle most of the time.
But, overall, RaiderZ is holding up well. It's a game that's easy to get used to if you've played MMOs before. I'm happy with the graphics so far, and the overall gameplay. Hopefully some of the annoying bugs will be fixed soon, but then again, it's beta! So, we must suck them up!!
RaiderZ is a fun game to play, the game's been holding up well in the beta. The game currently has 4 classes, and i'm unsure on whether more will be available in the future. -Anyway, it has your classic Tank-DPS-Caster-Healer choices available, which gives you plenty to play around with. Current level cap is 30 and the game seems to have a decent leveling rate so far, (Mind you i've only reached level 15, I don't know if there are any EXP jumps later on that will make it unbearably long, but so far, it seems like the perfect pace.) The open world experience that many similar MMOs with no auto attack lack is one of the features that really caught my eye about this game. It gives you a sense of proportion with the world, it allows you to freely explore things at your own pace, and really feel the environment changing; Rather than having to jump from a city filled with flowers and trees, to a dungeon filled with monsters and not a single plant and be left to wonder how you ended up there.
The User Interface in the game is well designed, and i really enjoy how you're able to move it around to your liking.
RaiderZ has one major problem, though. The fact that using AoE abilities such as the Cleric's heal, where you have to target the location you want the heal to land on is VERY hard to place right while you and your party are jumping back and forth in a fight with a boss that moves around a lot (Alpha Wolf being the perfect example of this). It makes healing your allies very very hard, because you'll miss the AoE circle most of the time.
But, overall, RaiderZ is holding up well. It's a game that's easy to get used to if you've played MMOs before. I'm happy with the graphics so far, and the overall gameplay. Hopefully some of the annoying bugs will be fixed soon, but then again, it's beta! So, we must suck them up!!
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